Platform Overview
TimrX is a browser-based creative workspace for 3D models, images and videos. No downloads, no installs. Create assets from text prompts or reference images, refine and prepare them, organize the results in My Assets, then export, share, print-check or order a physical print from one place.
How our models are named. TimrX model names describe what each one is
good at — Photoreal, Typography, Cinematic and so on — rather than naming the company behind it.
We do not build these models ourselves: TimrX runs on models licensed from third-party AI providers,
and we may change which provider sits behind a given name if a better one becomes available. Pricing,
limits and support are ours.
Available tools
- Text to 3D — Generate 3D models from text descriptions.
- Image to 3D — Convert reference images into 3D models.
- AI Image — Generate 2D images via Precise edits, Reference-guided, Quick edits, Photoreal, Typography, Vector & design, Everyday, or Pro.
- AI Video — Generate videos via Cinematic, Fast / Quality (Mini, Fast and Quality tiers, v2 and v2.5), or Legacy.
- Refine — Turn a preview model into a higher-detail version with optional style guidance.
- Remesh — Optimize 3D model topology for printing or editing.
- AI Texture — Generate PBR textures for any 3D model.
- Full-Color 3MF — Convert textured models into slicer-ready 3MF files with 1-16 color palettes for multi-material printers (Bambu Lab, Prusa MMU, etc.). 5 credits.
- Print Check — Inspect model dimensions, watertightness, wall thickness and print readiness before exporting or ordering.
- Rig & Animate — Bind humanoid characters, then apply library motion with optional post-processing outputs.
- My Assets — Search, filter, favourite, download, bulk-manage and reopen generated images, videos and models.
- Inspire & Community — Browse ideas, share finished work and publish selected creations from the asset menu.
- 3D Viewer — Real-time Three.js viewer with orbit, zoom, and pan.
- File Converter — Free client-side 3D format converter.
Workspace layout
The redesigned workspace centers on a single prompt dock:
- Prompt dock (bottom) — Type your prompt, pick the mode (3D, Image, Video, Remesh, Texture, Rig, Animate) and key settings from the inline chips, then hit Generate. The Advanced chip opens a side drawer with every remaining setting, and the ✦ agent button turns plain language into a fully staged generation (also on ⌘K).
- Stage (center) — 3D viewer with orbit, zoom, and pan, plus a toolbar for Retry, Refine, Remesh, Texture, Rig, Animate, Print Check, Download and Share. Start-here hints appear when the stage is empty.
- Filmstrip & Assets (right / header) — Recent generations line the right edge; the full searchable library lives behind the Assets button in the header.
- Progress card — The moment you generate, a floating card tracks every running job with live stage, percentage, and elapsed time. Minimise it to a small progress orb and keep working; it reopens on click or whenever a new generation starts, and failed jobs explain exactly why (with credits refunded automatically).
Tip: Click any item in the filmstrip or Assets library to load it into the 3D viewer instantly.
Text to 3D
Describe what you want and get a 3D model. Select the Model panel from the left rail, choose the Text to 3D tab, enter your prompt, and hit Generate.
- AI Model
- Generation 6 (latest), Generation 5
- Batch Count
- 1 to 4 models per generation
- Symmetry
- Off, Auto, or On
- Art Style
- Realistic or Sculpture
- A/T Pose
- Toggle on for pose-ready character models
- License
- CC BY 4.0 or Private
When generating more than one model, a draft selection grid appears. Pick your favorite, then continue to texture or export.
Cost: 10 credits per generation. Estimated time ~1 minute.
Image to 3D
Upload a reference image and get a 3D model based on it. Switch to the Image to 3D tab inside the Model panel, upload your image, optionally name the model, and generate.
All the same options from Text to 3D apply — AI model, symmetry, art style, batch count, and license. The AI uses the image as a visual reference to construct the geometry.
Cost: 15 credits per generation. Estimated time ~1 minute.
Best results: Use clean, well-lit images with a single subject on a simple background. A single front-facing shot works best.
Remesh
Optimize a model's topology for 3D printing, animation cleanup, or export delivery. Select the Remesh panel from the left rail, choose the current model or upload a new one, pick a preset, then adjust size, origin, and export formats when needed.
- Presets & Topology
- Start with Print Ready, Figurine / Mini, or High Detail for printing. Use Game / Low-Poly only for real-time rendering. Fine-tune poly count in Advanced Settings.
- Size & Origin
- Set resize height in meters, choose bottom or center origin placement, and keep the separate print target-height field for STL export prep.
- Output Formats
- GLB stays enabled for in-app preview. Add STL, OBJ, FBX, USDZ, or BLEND depending on your print, DCC, AR, or Blender workflow.
- Format-Only Conversion
- Turn on format-only conversion when you just need fresh exports without changing topology, origin placement, or scale.
Accepted upload formats: OBJ, FBX, STL, GLTF, GLB.
Cost: 6 credits. Estimated time ~2 minutes.
Refine
Refine turns a finished preview model into a higher-detail high-detail refine pass. Start it from the history menu or the viewer toolbar when a preview result is active, then choose how much surface guidance you want before submitting.
- Eligible Source
- Only preview-stage Text to 3D or Image to 3D results can be refined directly.
- Style Direction
- Use a short texture prompt, a reference image, or both. When both are set, the image is the stronger guide.
- Engine Version
- Choose Latest, Generation 6, or Generation 5. Remove Lighting is available on Generation 6 / Latest.
- PBR Output
- Keep PBR enabled when you want the refine pass to return richer material outputs with the upgraded geometry.
Refine is best when the silhouette is already correct and you want stronger surface detail, better structure, or a material-guided version of the same preview concept.
Cost: 6 credits. Estimated time ~2 minutes.
AI Texture
Generate PBR (physically-based rendering) textures for any 3D model using a text prompt or a JPG/PNG style reference. Select the Texture panel, choose the current model or upload a new one, set your material prompt or image, then generate.
- Style Input
- Use text, a reference image, or both. When both are set, the image guides the retexture.
- Engine Version
- Choose Latest, Generation 6, or Generation 5. Remove Lighting is available on Generation 6 / Latest.
- Output Control
- Keep GLB for in-app preview, then add OBJ, FBX, STL, or USDZ when you need extra export formats.
When PBR Maps is enabled, the engine generates base color plus roughness, metallic, and normal outputs. Preserve Original UV keeps existing UVs when the source model is already laid out correctly.
Accepted model uploads: OBJ, FBX, STL, GLTF, GLB. Accepted style-image uploads: JPG and PNG.
Cost: 5 credits. Estimated time ~1.5 minutes.
Full-Color 3MF Print
Convert any textured 3D model into a slicer-ready 3MF file with configurable color palettes. The tool maps your model's textures into solid color regions that multi-material printers can reproduce using separate filament slots.
- Color Palette (1-16)
- Choose how many filament colors your printer supports. Common presets: 2 colors (dual extruder), 4 colors (Bambu Lab AMS), 8 or 16 colors (multiple AMS units).
- Color Detail (3-6)
- Controls quadtree depth for color region precision. Higher values capture finer color transitions but increase file size. "Balanced" (4) works for most prints.
How to use
- Generate and texture a 3D model using any workflow (text-to-3D, image-to-3D, retexture).
- Open the model's card menu in the history panel and click Full-Color 3MF.
- Select a color palette (2, 4, 8, or 16 colors) and detail level.
- Click Generate 3MF. The conversion takes about 1 minute.
- Download the 3MF and open it in Bambu Studio, OrcaSlicer, Cura, or your slicer of choice.
Compatible printers
Works with any multi-material FDM printer that accepts 3MF files: Bambu Lab X1/P1S (with AMS), Prusa XL / MK4 (with MMU3), Creality (multi-color kits), and others. Single-color printers can also use 3MF as a replacement for STL — it carries richer metadata.
Cost: 5 credits per conversion. Estimated time ~1 minute.
Rig & Animate
Rig and Animate are separate workspace panels. Rigging checks whether a humanoid model is ready for a skeleton, then Animate applies a library action to the successful rig task and can optionally return one processed derivative.
- Rig Preflight
- Checks source availability, existing rig state, and face count when engine metadata is available. Uploads show a limited preflight warning because the deeper validation happens on submit.
- Rig Inputs
- Use the current model or upload a GLB. Height is sent to the engine for scale-aware binding, and you can optionally attach a PNG base texture image to help UV-based rigging.
- Provider Constraints
- The engine rejects models over 300,000 faces and can fail pose estimation on non-humanoid or poorly separated silhouettes. Remesh first when needed.
- Animation Output
- Each animation run always returns GLB and FBX. Advanced Output can optionally add one extra derivative: FPS-adjusted FBX, USDZ, or armature-only FBX.
Use the Animate panel after rigging succeeds. Load the latest rigged model or pick another rigged history item, choose an animation from the library, then apply it. Built-in walking/running outputs from the rig task stay available separately.
Cost: Rigging 3 credits. Animation 2 credits.
AI Image
Generate 2D images using AI. Select the Image panel from the left rail, enter a text prompt, choose your provider and settings, and generate.
- Provider
- Precise edits, Reference-guided, Quick edits, Photoreal, Typography, Vector & design, Everyday, or Pro
- Shape
- Square, Portrait, or Landscape on every model. Everyday and Pro add Wide (21:9), Classic (3:2), and Tall (4:5).
- Quality
- Model-dependent. Precise edits and Reference-guided support Standard / 2K; Everyday and Pro add 4K Ultra (Pro charges the same for 1K and 2K); some models are Standard-only. Vector & design also offers SVG vector output.
Cost: 1–5 credits depending on provider and resolution. Estimated time ~30 seconds.
AI Video
Generate AI videos from text prompts or reference images. Multiple providers are available, each with different strengths.
Video providers
- Cinematic
- Google's video model. Supports 4s, 6s, and 8s durations at 720p, 1080p, or 4K resolution.
- Fast / Quality (v2)
- Mini, Fast, and Quality tiers, plus the newer Fast / Quality (v2.5) model. The 2.0 tiers support 5s, 10s, and 15s clips; Fast / Quality (v2.5) goes further with 20s, 25s, and 30s options. Mini is the cheapest and fastest; Quality unlocks 1080p. Aspect ratios 21:9, 16:9, 4:3, 1:1, 3:4, and 9:16. Clips include a generated soundtrack by default, which you can switch off.
- Legacy (v1.5)
- Via fal.ai. Supports 5s, 10s, and 12s durations.
Generation modes
- Text to Video — Enter a text prompt to generate a video from scratch.
- Image to Video — Upload a reference image to animate into a video.
Style presets (Cinematic)
- Auto, Cinematic Realism, Product Ad, Anime Motion, Documentary
- Dreamlike Surreal, Aerial, Timelapse, Slow-Mo, Noir
Camera motion (Cinematic)
Choose from: None, Pan, Parallax, Zoom In, Zoom Out, Orbit, Dolly, or Tilt. Custom motion instructions also supported.
- Aspect Ratio
- 16:9 Landscape or 9:16 Portrait
- Loop
- Seamless loop playback (on by default)
Cost: 8–62 credits depending on model, duration, and quality. Fast / Quality 5s from 8, Cinematic 720p 8s at 20, Cinematic 4K 8s at 62.
3D Viewer
The center of the workspace is a real-time 3D viewer powered by Three.js. Any generated or uploaded model loads here automatically.
Controls
- Orbit — Left-click and drag to rotate around the model.
- Zoom — Scroll wheel to zoom in and out.
- Pan — Right-click and drag to move the camera.
- Auto-rotate — Toggle via the settings gear icon.
Toolbar actions
Below the viewer, quick actions let you: Retry the generation, jump to Remesh or Texture panels, Download the model as GLB, Share a link, or send to a printer.
You can also upload your own model (GLB/GLTF, max 50MB) via the "New" button in the viewer header.
File Converter
A free, client-side 3D file converter. No account required. Files never leave your device — all processing happens in the browser.
Supported conversions
| Input Formats | Export Formats |
| GLB, GLTF, OBJ, STL, FBX | GLB, GLTF, OBJ, STL |
Maximum file size: 100MB. After upload, the converter shows filename, format, file size, vertex count, and face count.
Advanced options
- Include textures — Embed textures in GLB/GLTF output (on by default).
- Binary STL — Smaller file size for STL exports (on by default).
- Flip Y/Z axis — Swap vertical axis for compatibility with some applications.
My Assets
The right panel stores your full generation history — 3D models, images, and videos. Everything is synced to your account.
Features
- Search — Find models by prompt text.
- Filter — Show all items, or only images, videos, or 3D models.
- Sort — Toggle between newest and oldest first.
- Pagination — 9, 12, 15, or 24 items per page.
- Expanded gallery — Open a full-screen gallery view from the nav or the expand button.
Context menu
Right-click (or long-press on mobile) any asset for actions: Texture, Remesh, Refine Preview, Image to 3D, Download (GLB/PNG/MP4), Share, Print, Change License, or Delete.
Credits System
TimrX uses a credits-based system. Every generation action costs a fixed number of credits. Credits can be obtained through one-time purchases or monthly subscriptions.
How credits work
- Reserved on submit — When you start a generation, the required credits are reserved from your balance immediately.
- Consumed on success — Once the generation completes successfully, the reserved credits are permanently deducted.
- Refunded on failure — If a generation fails or is cancelled, the reserved credits are returned to your balance automatically.
Credit sources
- One-time packs — Purchase a credit pack for immediate use. Credits never expire.
- Subscriptions — Receive a monthly credit allocation. Credits refresh each billing cycle.
Note: One balance for everything — video draws from the same credits as images and 3D. Any pack or subscription covers video.
Generation Pricing
Each action uses a fixed number of credits. All prices below are sourced from the backend pricing engine.
3D generation
| Action | Credits | Est. Time |
| Text to 3D | 20 | ~1 min |
| Image to 3D | 30 | ~1 min |
| Refine / Remesh | 6 | ~2 min |
| Retexture | 5 | ~1.5 min |
| Rigging | 5 | ~2 min |
| Animation | 3 | ~1 min |
Image generation
| Resolution | Standard | Everyday (4K) | Pro |
| Standard (1K) | 4 | 7 | 16 |
| 2K | 8 | 12 | 16 |
| 4K | — | 18 | 27 |
Our image models span standard raster, premium photoreal, text-focused, and vector-capable options. Everyday and Pro carry exclusive 4K — Pro renders the sharpest in-image text, holds subjects consistent across up to 4 reference images, and charges the same for 1K and 2K. Vector & design adds SVG output for design workflows.
One-time credit packs
| Pack | Price | Credits |
| Mini | $4.99 | 50 |
| Starter | $9.99 | 120 |
| Creator | $19.99 | 250 |
| Studio | $39.99 | 550 |
| Max | $79.99 | 1,200 |
Studio tier packs include priority queue access for faster generation times.
Video Pricing
Video costs vary by provider, duration, resolution, and generation mode (text-to-video vs image-to-video). Video spends the same credits as images and 3D — there is one balance.
Cinematic — All modes
Text-to-video, image-to-video, and image transitions all cost the same.
| Duration | 720p | 1080p | 4K |
| 4 seconds | 10 | — | — |
| 6 seconds | 15 | — | — |
| 8 seconds | 20 | 25 | 62 |
Fast / Quality (v2) — Mini tier (cheapest, ~2x faster)
| Duration | 480p | 720p |
| 5 seconds | 8 | 16 |
| 10 seconds | 16 | 32 |
| 15 seconds | 24 | 48 |
Mini defaults to 720p and does not offer 1080p. Best for rapid iteration and drafts.
Fast / Quality (v2) — Fast tier
| Duration | 480p | 720p |
| 5 seconds | 10 | 20 |
| 10 seconds | 20 | 40 |
| 15 seconds | 30 | 60 |
Fast does not offer 1080p.
Fast / Quality (v2) — Quality tier
| Duration | 480p | 720p | 1080p |
| 5 seconds | 12 | 24 | 60 |
| 10 seconds | 24 | 48 | 120 |
| 15 seconds | 36 | 72 | 180 |
Fast / Quality (v2.5) — newest model, up to 30 seconds
| Duration | 480p | 720p |
| 5 seconds | 18 | 42 |
| 10 seconds | 36 | 84 |
| 15 seconds | 54 | 126 |
| 20 seconds | 72 | 168 |
| 25 seconds | 90 | 210 |
| 30 seconds | 108 | 252 |
Fast / Quality (v2.5) is a newer model rather than a faster tier of 2.0, and its August 2026 price cut roughly halved every duration. It defaults to 720p, has no 1080p option, is the only model that generates clips up to 30 seconds in one shot, and accepts up to 15 references (9 images, 3 videos, 3 audio). It has the strongest motion and prompt adherence of the Fast / Quality family, so it suits hero shots and long single takes.
Legacy (v1.5) — Budget tier
| Duration | Credits |
| 5 seconds | 8 |
| 10 seconds | 16 |
| 12 seconds | 19 |
Note: All modes (text-to-video, image-to-video, image transitions, and reference-guided) cost the same for a given tier, resolution, and duration. No premium for image-to-video. Reference-guided video is the one exception: reference videos add a surcharge, because the provider bills half the per-second rate for each second of input video. Reference images and audio add nothing.
Subscriptions
Monthly and yearly subscription plans provide a recurring credit allocation along with increased concurrency limits and queue priority.
Monthly plans
| Plan | Price | Credits / Month | Concurrent Jobs | Priority |
| Starter | $9.99/mo | 130 | 5 | Medium |
| Creator | $24.99/mo | 350 | 10 | High |
| Studio | $49.99/mo | 750 | 20 | Pro |
Yearly plans
| Plan | Price | Credits / Month | Total Credits / Year |
| Starter | $99/yr | 130 | 1,560 |
| Creator | $249/yr | 350 | 4,200 |
| Studio | $499/yr | 750 | 9,000 |
How subscriptions work
- Monthly refill — Credits are granted once per billing cycle at the start of each period.
- Yearly billing — Billed annually, but credits are distributed monthly over 12 months.
- No rollover — Unused subscription credits do not carry over to the next billing period.
- Wallet credits — One-time purchased credits never expire and remain available until used. Subscription credits refresh each billing cycle and do not roll over.
Tip: Yearly plans save up to 17% compared to paying monthly.
Billing
All pricing is in USD ($). Payments are processed securely via Mollie.
Purchase types
- One-time credit packs — Buy a pack of credits for immediate use. Credits never expire.
- Subscriptions — Recurring monthly or yearly plans with automatic credit refills.
Refunds
- Failed generations — Credits are automatically refunded if a generation fails or times out.
- Cancelled generations — Credits are returned if you cancel before completion.
- No refund after success — Once a generation completes and delivers a result, credits are not refundable.
Credit balance
Your credit balance is displayed in the workspace header. It combines subscription credits and wallet credits into a single usable balance.
Full ownership: All generated content belongs to you. No watermarks are added to outputs.
Supported Formats
| Format | Import | Export | Notes |
| GLB | Yes | Yes | Binary GLTF. Compact single file with embedded textures. |
| GLTF | Yes | Yes | JSON-based. Separate asset files. |
| OBJ | Yes | Yes | Universal format. No embedded textures. |
| STL | Yes | Yes | 3D printing standard. Geometry only. |
| FBX | Yes | No | Import only. Widely used in game engines. |
| USDZ | No | Yes | Available from generation API for AR Quick Look. |
API Snippets
These examples mirror the quick-start snippets referenced from the hub. They show the shape of authenticated browser calls used by the TimrX workflow.
Note: These examples assume an authenticated session. Browser requests should include credentials so your TimrX session cookie is sent with the call.
JavaScript
Start a text-to-3D generation request.
const response = await fetch('https://3d.timrx.live/api/generate', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
credentials: 'include',
body: JSON.stringify({
prompt: 'A futuristic robot with chrome armor',
ai_model: 'latest'
})
});
const { task_id } = await response.json();
Python
Check generation status for an existing task.
import requests
task_id = "your_task_id"
response = requests.get(
f"https://3d.timrx.live/api/task/{task_id}",
cookies=session_cookies
)
status = response.json()
print(f"Status: {status['status']}")
cURL
Download a completed model directly.
curl -X GET "https://3d.timrx.live/api/download/{task_id}" \
-H "Accept: application/octet-stream" \
-o model.glb
Support & Bug Reports
If something breaks, route it through the right channel so the report is actionable and easy to follow up.
Discord
Use the community server for quick questions, peer help, and lighter bug reports.
Open Discord
Email Support
Use email for account issues, billing problems, or private reports that should not be posted publicly.
[email protected]
GitHub Issues
Use GitHub for technical issues, implementation notes, and feature requests that benefit from a public thread.
View GitHub profile
Recommended bug report template
- Description: what happened and what part of the workflow you were using.
- Expected result: what should have happened instead.
- Steps to reproduce: the shortest reliable sequence that triggers the bug.
- Environment: browser, device, operating system, and whether you were in hub or workspace.
- Evidence: screenshots, task IDs, console logs, or exported files when relevant.
FAQ
What file format do generated models use?
AI-generated 3D models can move through refine, remesh, texture, rig and print-prep workflows, then export as GLB, STL, OBJ, USDZ or 3MF depending on the model and selected workflow. The built-in File Converter can also convert supported uploads between common 3D formats.
Are my models print-ready?
Generated models are suitable for most FDM and resin printers. For best results, run the Remesh tool with Feature Preserving or Adaptive mode to optimize the topology before slicing.
What is the difference between Refine and Remesh?
Refine adds aesthetic detail and improves overall mesh quality (5 credits). Remesh optimizes the topology (polygon structure) for printing or further editing (3 credits). Use Refine for visual quality, Remesh for structural quality.
Can I upload my own models?
Yes. Use the "New" button in the 3D viewer to upload a GLB or GLTF file (max 50MB). You can also upload models directly into the Remesh and Texture panels for processing.
Is the File Converter free?
Yes. The converter is completely free, requires no account, and processes everything client-side — your files never leave your device.
Which video provider should I use?
Cinematic offers the highest resolution (up to 4K) and style controls. Fast / Quality (v2) Mini is the most affordable and the fastest, so it suits rapid iteration. Fast / Quality (v2) Fast is the balanced default. Fast / Quality (v2) Quality offers higher quality at a premium and is the only tier with 1080p. Fast / Quality (v2.5) is a newer model with the strongest motion and prompt adherence, the only 20–30 second single-shot clips, and — after its 2026 price cut — per-second pricing between Fast and Quality (720p ceiling). Legacy (v1.5) via fal.ai supports 12-second durations.
Do credits expire?
One-time purchased credits never expire. Subscription credits refresh each billing cycle — unused subscription credits do not roll over.
What happens if a generation fails?
Credits are automatically refunded to your balance if a generation fails, times out, or is cancelled before completion.
How long do generations take?
Most 3D model generations complete in about 1 minute. Remesh takes about 2 minutes. Video generation takes about 2 minutes. Times vary depending on server load.